
- #ACTIVE SKY 16 CLOUD SHADING FLICKERING FULL#
- #ACTIVE SKY 16 CLOUD SHADING FLICKERING SOFTWARE#
- #ACTIVE SKY 16 CLOUD SHADING FLICKERING LICENSE#
- #ACTIVE SKY 16 CLOUD SHADING FLICKERING SIMULATOR#
When not using EA mode at all (Enhanced Atmospherics unchecked), all categories from ASCA are depicted. I am starting with THREE.js, and I am trying to draw a rectangle with a texture on it, lit by a single source of light. You can also automate that with a FlyWithLua script. Click on the value of 'cloudshadowlightenratio' (should be 0.7500000 by default) set the value to 0 to deactivate cloud shadows.
#ACTIVE SKY 16 CLOUD SHADING FLICKERING FULL#
When using EA mode with Volumetric Clouds on (slider at any setting other than full left), cloud structures and cloud textures are also replaced by EA mode’s trueSKY depiction. click into the input field at the bottom of the window that has just opened. When using EA mode, only cloud structures and cloud textures will be (optionally) available for depiction from ASCA, and all other graphics categories are replaced by P3D’s internal EA depiction. *Notice: ASCA content is partially compatible with Prepar3D v5’s EA mode (Enhanced Atmospherics).
#ACTIVE SKY 16 CLOUD SHADING FLICKERING LICENSE#
Multiple-computer installations will require an individual ASCA license for each computer that it is installed on. 10 automatic reactivations are permitted.
#ACTIVE SKY 16 CLOUD SHADING FLICKERING SOFTWARE#
Moving software to another computer will deactivate the previous computer. Plus, get 1 TB of cloud storage, document sharing, ransomware recovery, and more with OneDrive. License is valid for one computer/installation only. Create your best work with the latest versions of Word, Excel, and other Office apps. If a storm is producing a lot of fairly close cloud-to-ground lightning. Requires an online internet connection for normal usage. Lightning slices through a fiery red sky during a severe thunderstorm at sunset. Minimum monitor resolution to access all user interface features: 1280×800

#ACTIVE SKY 16 CLOUD SHADING FLICKERING SIMULATOR#
Microsoft Flight Simulator X with SP2 or Acceleration OR FSX:Steam Edition OR Prepar3D v3 OR Prepar3D v4 OR Prepar3D v5*ĪSCA works with both FSX and P3D platforms on a single licenseġGB available hard drive space for standard resolution contentĢGB available hard drive space for optional HD resolution content Careful 3D modeling of cloud structures and textures enables this, while creating realistic and unique variants of the real-world cloud types including stratus, nimbostratus, altocumulus, altostratus, cumulus humilis, cumulus mediocris, cumulus congestus, towering cumulus, stratocumulus, cirrostratus, cirrocumulus, cumulonimbus incus, cumulonimbus calvus and more. From solid overcast, to towering cumulonimbus, everything was designed for the best visuals with minimal performance sacrifice. But in addition to the graphical textures, ASCA also includes something very different: Brand New 3D Cloud Structures, which replace and/or enhance nearly every aspect of the cloud scene within the simulator! Thunderstorms are bigger, overcast is more full, light “few” humilis-type clouds are more visually appealing, and all cloud scenes are specifically tuned to match the ASCA texture content and provide maximum realism.Ī primary design focus for ASCA was performance. In addition, in ASCA’s Full Dynamics theme, simultaneous variation of up to 8 different texture sets ( 128 cloud textures total) are provided including simultaneous texture resolution to provide increased performance for certain cloud types that don’t require high resolution (such as overcast layers).ĪSCA’s graphical content includes replacements/enhancements for everything above the horizon: Cirrus clouds, Cumulus clouds, Stratus clouds, Thunderstorm clouds, Sky colors and Lighting.

This poses a considerable risk for satellites colliding in Earth orbit. The technology behind ASCA includes optional tight integration with Active Sky 2016, ASP4 and ASP3D to enable features such as Real-Time Texture Dynamics, which allow you to manually change or have your textures automatically changed multiple times throughout a flight without the need to shut-down and restart your simulator! The variation experienced throughout a flight with AS16/ASP4/ASP3D + ASCA is unprecedented, especially when flying through areas of varying weather conditions and severity. Today only about 2,000 active satellites orbit Earth SpaceX will increase this by six times, and possibly by 21 times. When not using EA mode at all (Enhanced Atmospherics unchecked), all categories from ASCA are depicted.Īctive Sky Cloud Art ( ASCA) is a new kind of graphics add-on for Flight Simulator X and Prepar3D that incorporates brand new technologies and content types to transform your skies and significantly increase realism, variation and dynamics.

When using EA mode with Volumetric Clouds on (slider at any setting other than full left), cloud structures and cloud textures are also replaced by EA mode’s trueSKY depiction. Notice: ASCA content is partially compatible with Prepar3D v5’s EA mode (Enhanced Atmospherics).
